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3D Computer Animation Fundamental Unreal

Week6 Physics in Unreal and Final Project Build Environment

In Week 6, I began to build the environment for my Narcissus project in Unreal Engine. This week was mainly about shaping the world space, because I needed a clear place for the story to happen. I used the Unreal Landscape system and worked with the brush tools to create the basic terrain. My first […]

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3D Computer Animation Fundamental Character Animation

Week6 Pose to Pose Animation Workflow

This week we learned the full workflow of pose to pose animation. The main focus was understanding the importance of key poses, the center of gravity (COG), offset timing, and inbetween frames. Through Franky’s demo, the tutor explained how each stage builds on the previous one and how to move from blocking to polish with […]

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3D Computer Animation Fundamental Maya

Week6 Planning Walk Cycle

This week we learned how to create a basic walk cycle. The tutor explained the function of key poses, breakdowns, and extremes, which helped me understand the basic structure of a walk. Although walking seems simple, it actually involves full-body coordination and balance, and each part must move naturally together. In the feedback session, the […]

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3D Computer Animation Fundamental Character Animation

Week5 Pose to Pose Animation

This week, we learned how to create pose to pose animation. I chose two of Franky’s poses from last week as the starting and ending positions. In Maya, I added keyframes between them to make the movement smooth while keeping good balance and rhythm. The tutor explained that pose to pose animation helps us control […]

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3D Computer Animation Fundamental Unreal

Week5 Final Project Tutorial

Tutorial This week, I finished the Storyboard Script for my Unreal short film The Death of Narcissus. During the tutorial with Serra, I shared my visual plan and symbolic ideas, such as the reflection, the flower, and the baby. Serra liked the concept and encouraged me to keep the mysterious and dreamlike atmosphere. Serra suggested […]

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3D Computer Animation Fundamental Maya

Week5 Weight in Animation

This week we learned about weight shift and the foundation of walk cycles.We studied how the hips and legs work together and how to show balance and weight in a pose. I recorded my own reference videos from side view and front view, and analyzed how the hips move when I step or get up […]

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3D Computer Animation Fundamental Character Animation

Week4 Juice Box Polishing

This week, the main focus was polishing the juice box animation. I had never done polishing before, but after watching Ting’s demonstration, I understood that polishing means adjusting the animation rhythm, adding details, and refining movements to improve the quality. For my animation, I adjusted the speed and frame count of the juice box standing-up […]

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3D Computer Animation Fundamental Maya

Week4 Critical Ball with Tail

Ball with Tail In my first version, the ball stayed in one place and kept jumping up and down. My tutor said this was a repetitive and meaningless motion, so I changed it. The animation should start from frame 80, where the ball begins to jump forward instead of staying still. The tutor also mentioned […]

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3D Computer Animation Fundamental Unreal

Week4 Unreal Material and Discussion Final Project

Unreal Material Final Project Feedback During the tutorial, Serra encouraged me to develop my concept into a stronger and more cinematic visual statement.The film could show the emotional journey of a person who becomes trapped in their own digital image until they no longer recognize their true self.Serra suggested exploring the idea of two layers […]

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3D Computer Animation Fundamental Character Animation

Week3 Acting in Animation

This week, we continued working on the juice box animation and brought the box “to life” for the next actions. I designed a series of movements, including standing up, jumping, attacking, turning around, and leaping. My main focus was to show the sense of preparation, speed, and weight in each motion. Blocking Normal Golden Pose […]